FREELANCER                                  AUSTIN, TX, USA                                MICROSOFT  DIGITAL ANVIL - 2003

  • Freelancer was released in 2003 after about 7 years of development.
  • I worked on the environments, working primarily with old assets, ship building at different levels of LOD, some FX using our proprietary editor, a large amount of motion capture animation and troubleshooting using Filmbox / Motionbuilder, final cinematic animation using the editor, and various 3d object creation.